Users have previously had to implement mods to overcome the locks, but Armored Core 6 shouldn't have that problem. The studio had capped its previous titles at 60fps and the first PC launch of the original Dark Souls was locked at 720p and 30 FPS. This is FromSoft's first PC release to support a 120fps frame rates cap. Read More: Armored Core 6 Gameplay Deep Dive: FromSoftware Showcases Big Environments, Massive Boss Fights, Combat, And MoreĪrmored Core VI Does Not Have Ray Tracing During Missions However, players will need 60GB of storage space, at least 12GB of RAM, and a 20-series Nvidia GPU before they can start exploring Rubicon. However, Armored Core 6 may need a 4GB graphics card compared to Elden Ring's 3GB card. Based on the newly released system requirements, it requires a GeForce GTX 1650, as compared to Elden Ring's GTX 1060. The minimum requirement for Armored Core 6 reportedly lines up with that of Elden Ring (FromSoft's biggest title), and the minimum GPU for the game actually clocks in a little lower on the power scale. FromSoftware is back with the sixth mainline Armored Core title Armored Core VI: Fires of Rubicon, which is a mech-based vehicular combat game with a rebooted story and setting. This is the first Armored Core game in over a decade and needs fairly recent GPUs, although the requirements to run the game on recommended settings are quite reasonable.
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